The Labyrinth (v1)

The Labyrinth is Uncle Akhmed's first Team Tournament. The first running of the Labyrinth is currently slated for:

20 January 2000

If you wish to enter the Labyrinth (v1) Tournament,

> Send your Cybugs to Uncle Akhmed

The details are as follows:

The number of Battles necessary to complete the Labyrinth is determined by the number of contending Teams. The progression can be described by a nifty mathematical formula, but your Uncle Akhmed doesn't happen to know it (or particularly care); so instead, you can see a graph that demonstrates the concept visually, right here:

> Tournament Battle Chart

And as mentioned above, the Battle Settings are a bit different from the default values. Some important things like Starting Fuel & Ammo are changed in the Labyrinth, as well as the Overheat Limit. You may wish to look the numbers over in detail here:

> Labyrinth (v1) Battle Settings

 

The Map

Labyrinth (v1) Diagram

The Tournament uses the Labyrinth (v1) Map*, which has been specifically designed to challenge navigational routines and team coordination. It features twisting corridors with dead ends and free-standing walls, and is symmetrical along the vertical axis so that teams begin with mirrored territories. The Strategy Node is positioned directly in the center (x 22, y 15), and is equally accessible to both teams.

 

If you wish to enter the Labyrinth (v1) Tournament,

> Send your Cybugs to Uncle Akhmed

 


Uncle Akhmed

*Uncle Akhmed says:

The Labyrinth (v1) Map is available in the Game Files section.

 

Coming Soon - The Gauntlet!